Gamasutra post: gamepad text input -- history + design in Slashcards

In this devblog, I give an overview of text input in console games dating back to the NES through the PS4.  Then I talk about how I iterated towards a text input interface that suits the action in Slashcards. 

You can read it here!

Meanwhile I'm just polishing an updated preview -- meant to do this sooner but a newborn baby kept distracting me.

Get Slashcards: Learn Japanese!

Download NowName your own price

Leave a comment

Log in with to leave a comment.